Nothing Blr Store Interactive Wall
OVERVIEW

A depth-tracked interactive wall pitched for Nothing's Bengaluru store, where visitors see themselves redrawn in Nothing's visual language and leave their own Glyph creations on the wall.

YEAR

2026

ROLE

Creative Technologist
Interaction Design
TouchDesigner Development
GLSL

About the project

The Nothing Bengaluru Store Interactive Wall is a pitch by Kulfi Collective for Nothing's Bengaluru store, imagining a wall where visitors play, feel the brand and leave their mark. A depth camera (Kinect / Orbbec) tracks visitors, and TouchDesigner runs three modes across a grid of screens. Dot-matrix and pixel mirrors are built with custom Glyph GLSL shaders. Nothing OS widgets follow your body through pose tracking. A web-app lets people draw their own Glyphs and send them to the wall over WebSockets. It was prototyped for the pitch but hasn't been built in the store.

Smooth Scroll
This will hide itself!
Nothing Blr Store Interactive Wall
OVERVIEW

A depth-tracked interactive wall pitched for Nothing's Bengaluru store, where visitors see themselves redrawn in Nothing's visual language and leave their own Glyph creations on the wall.

YEAR

2026

ROLE

Creative Technologist
Interaction Design
TouchDesigner Development
GLSL

About the project

The Nothing Bengaluru Store Interactive Wall is a pitch by Kulfi Collective for Nothing's Bengaluru store, imagining a wall where visitors play, feel the brand and leave their mark. A depth camera (Kinect / Orbbec) tracks visitors, and TouchDesigner runs three modes across a grid of screens. Dot-matrix and pixel mirrors are built with custom Glyph GLSL shaders. Nothing OS widgets follow your body through pose tracking. A web-app lets people draw their own Glyphs and send them to the wall over WebSockets. It was prototyped for the pitch but hasn't been built in the store.

Smooth Scroll
This will hide itself!
Nothing Blr Store Interactive Wall
OVERVIEW

A depth-tracked interactive wall pitched for Nothing's Bengaluru store, where visitors see themselves redrawn in Nothing's visual language and leave their own Glyph creations on the wall.

YEAR

2026

ROLE

Creative Technologist
Interaction Design
TouchDesigner Development
GLSL

About the project

The Nothing Bengaluru Store Interactive Wall is a pitch by Kulfi Collective for Nothing's Bengaluru store, imagining a wall where visitors play, feel the brand and leave their mark. A depth camera (Kinect / Orbbec) tracks visitors, and TouchDesigner runs three modes across a grid of screens. Dot-matrix and pixel mirrors are built with custom Glyph GLSL shaders. Nothing OS widgets follow your body through pose tracking. A web-app lets people draw their own Glyphs and send them to the wall over WebSockets. It was prototyped for the pitch but hasn't been built in the store.

Smooth Scroll
This will hide itself!